| # | log_date | action | source | property | value |
|---|---|---|---|---|---|
| 1 | 2026-08-10T05:04:35+00:00 xsd:dateTime | ado:addDerived | arts-tc.ca/tour/24404-7755 | schema:additionalType | http://kg.artsdata.ca/ontology/Event |
| 2 | 2026-06-15T06:07:09+00:00 xsd:dateTime | ado:deletePrimary | arts-tc.ca/tour/24404-7755 | schema:description |
Luminarium Juggling Saves The World : A Solarpunk FableGenre: Physical Theatre/Circus Duration: 60mins The world didn’t end in a bang—but in a slow, smoggy sigh. Centuries of pollution have left the planet scarred, and humanity now survives in scattered pockets, clinging to the remains of a livable environment. Enter two workers from the Luminarium Revitalization Company: suit-clad specialists with a mission to breathe life back into the world, one dead facility at a time. Their latest assignment is a long-forgotten factory scheduled for retrofit. The task? Rip out outdated systems and install cutting-edge clean tech. Simple. Efficient. By the book. But the job doesn’t go as planned. As the workers settle in, things start to glitch—and so do they. A game here. A challenge there. Before long, they’re goofing off and rediscovering the joy of simply playing. And just when they improvise a new biotech solution catastrophe strikes... everything crashes. The lights go out. The mission fails. Silence.
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| 3 | 2026-06-15T06:07:09+00:00 xsd:dateTime | ado:addPrimary | arts-tc.ca/tour/24404-7755 | schema:description |
Luminarium Juggling Saves The World : A Solarpunk FableGenre: Physical Theatre/Circus Duration: 60mins The world didn’t end in a bang—but in a slow, smoggy sigh. Centuries of pollution have left the planet scarred, and humanity now survives in scattered pockets, clinging to the remains of a livable environment. Enter two workers from the Luminarium Revitalization Company: suit-clad specialists with a mission to breathe life back into the world, one dead facility at a time. Their latest assignment is a long-forgotten factory scheduled for retrofit. The task? Rip out outdated systems and install cutting-edge clean tech. Simple. Efficient. By the book. But the job doesn’t go as planned. As the workers settle in, things start to glitch—and so do they. A game here. A challenge there. Before long, they’re goofing off and rediscovering the joy of simply playing. And just when they improvise a new biotech solution catastrophe strikes... everything crashes. The lights go out. The mission fails. Silence.
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